Overview
AV Shader Viewer is a free desktop tool for browsing, editing and experimenting with Structure-compatible GLSL shaders without needing to load every change onto the hardware first.
Select a shader, inspect or modify its code, preview the result in OpenGL and manipulate the same F0, F1 and F2 parameters used by Structure.
Core features
Shader workflow
AV Shader Viewer provides the desktop shader-preview portion of the wider Structure Toolkit workflow as a standalone free utility.
Viewer + editor
- Shader typesDesigned for Structure-compatible GEN and FX shader workflows.
- PreviewDesktop OpenGL preview for selected shaders.
- EditingBuilt-in source editor with Save As for modified versions.
- LibraryChoose your own shader folder and filter the loaded collection.
Parameter control
- F0Real-time control corresponding to the first Structure shader parameter.
- F1Real-time control corresponding to the second Structure shader parameter.
- F2Real-time control corresponding to the third Structure shader parameter.
- ExplorationRandomise or reset parameter values while previewing.
Platform
- WindowsNative Windows installer.
- Apple SiliconNotarized macOS ARM64 build.
- Intel MacNotarized macOS Intel build.
Downloads
Windows
Windows installer for AV Shader Viewer v1.0.
Download Windows SetupApple Silicon Mac
Notarized ARM64 build for Apple Silicon Macs.
Download Apple SiliconIntel Mac
Notarized Intel build for compatible Intel Macs.
Download Intel MacStructure Toolkit
Need full Structure asset conversion, SD-card management, font tools and direct shader deployment? Those workflows are included in Structure Toolkit.
Explore Structure Toolkit